Weekend exercise: program a morphing character animation system. Blending textures, morphing Blend Shapes, noise animation, blinking… all built in Unity using the latest HDRP 11.0.0.
Recorded using the Timeline and the Unity Recorder.
Weekend exercise: program a morphing character animation system. Blending textures, morphing Blend Shapes, noise animation, blinking… all built in Unity using the latest HDRP 11.0.0.
Recorded using the Timeline and the Unity Recorder.